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The Media industries are expanding at an exponential rate. The term ‘media convergence’ refers to how both old media and new media are merging to produce new products and processes. In order to meet the demand for new and evolving employment opportunities, graduates are expected to be able to showcase a range of relevant transferable skills.
Our HNC/HND Creative Media course has been designed to reflect industry, and as such you will develop your creative, technical and organisational skills across a number of media sectors. Using industry standard software and equipment, working individually and in teams, you will complete a diverse range of projects developed to mold you into a highly employable, modern, media professional.
The facilities that will be available to you during your studies will be second to none. Apple is synonymous with all things creative and the NESCOT media department is currently kitted out with six Apple Mac suites, and four high-end PC labs, that have industry standard software installed on them. Software such as Final Cut Pro, Motion, After Effects, Photoshop, Illustrator and many more. As a Creative Media student you will shoot on 4k cameras, supported by a selection of professional kit, including cranes, dollies, etc.
A team of experienced industry professionals will support you through your studies. Their collective experience spans a range of industries including film, TV, games, radio and journalism. From blockbuster films to independent gaming, their experience is integrated into the classroom and the lessons that they teach.
On successful completion of the HND you may wish to study a ‘top up’ year at University in order to convert the qualification to a full degree, and your course tutor will support you through the application process.
If this kind of course appeals to you the next step is to apply. You will be invited in for an informal interview with our friendly tutors. At this interview we are not necessarily looking for outstanding academic ability: it is much more important to have a genuine passion for the subject, pride in what you do and a desire to succeed.
I have extensive experience of teaching media and related subjects at colleges and universities in the UK and abroad. I tend to deliver the theoretical units on creative media production courses but do have practical teaching interests in areas such as documentary production for both audio and moving image sectors. Furthermore, I hold a higher research degree in media coverage of environmental issues.
I have over 13 years’ experience predominantly as an animator within the computer games development industry. In the years that I spent working in the computer games industry worked on an extensive catalogue of published games. Most became highly successful and critically acclaimed products. Although my job description has in the past included the word animation or animator my roles within the games production pipeline have been varied. My preference for working with small start-up companies enabled me to develop a wide range of skills. As well as animation they also include character modelling, texturing and rigging skills. Additionally, outside of my tasks as an animator I have had responsibilities ranging from planning and directing motion capture shoots through to postproduction, compositing and the creation of marketing material.
Much of my time in the games industry was spent using industry standard software, such as 3d modelling packages, game engines, 2d and 3d paint packages and project management software. I have been using Maya, one of the key game asset creation tools, since it was first introduced to the market in 2000; before that I used its precursor Power Animator. I also use 3DS Max with equal fluency and have used it on over 50% of the games I have worked on. Motion Builder is another product that I am familiar with and have used it for reworking motion capture data and hand produced animation. I also use a wide range of other Autodesk and Adobe products. I also hold a Master’s Degree in animation and have taught at levels 2 to 7 in both the FE and HE environment.
Simon's specialities include - LSA Experience in Media department (2 months 2016), Youth Worker (Catch 22 – 2014-16), PTLLS Qualified 2016, SEN Trained 2016, Student Attendance Mentor at Nescot College, Safeguard Lead Trained 2016, ARTS Award Advisor 2015, Effective Mentoring Trained 2016, Autism awareness Trained 2016, FIRST AID + DEFIB Trained 2016, Basic Photoshop/Premiere Pro knowledge.
INDUSTRY WORK CV: TV Runner – Harry Hill, Kilroy, Night Fever amongst others at Teddington Studios; Researcher; Football/Sports Statistican; Production Assistant, Assistant Producer; TV Producer
|I am a VFX artist who has A FIRST CLASS BA HONS in Visual Effects and Motion Graphics. I also have an MA in Animation with a Primary focus on Digital Compositing at an industry standard. I have worked in Industry on three Films, The Call Up, Friday Download: The Movie and Ethel and Ernest. I also worked on many Television production including, Sky's Stella, BBC's Casualty and History Channels, Castle Builders. I have extensive industry knowledge and experience to equip students of the future with.|
|I am a trained designer to degree level and specialise in the form of print based media. I have experience working as a freelance graphic designer, working with clients on marketing campaigns as well as developing brands. I am competent in the use of Adobe creative software and have ten years’ experience teaching Media students for GCSE, BTEC and A Level qualifications.|