The full-time BTEC Higher National Diploma (HND) in Games Design ( Creative Production ) is designed to equip learners with the appropriate range of specialist knowledge, understanding, skills and motivation to succeed in the area of Creative Game Development, or to provide an effective foundation for further Higher Education study.
Students on NESCOT higher education course are typically taught in class sizes of 16 or fewer. Details of the course timetable will be available at induction.
|Study Type:||Full Time|
|Academic Level:||Level 5|
|UCAS Course Code||I620|
|UCAS Abbreviated Title||HND/GamesD|
|UCAS Institutional Code||N49|
The course is made up of 16 units. Units are grouped together into larger modules of learning to provide a vocational learning experience.
Year 1 (HNC)
U1: Contextual Studies for Creative Media Production
U2: Research Techniques for Creative Media Production
U9: Practical Skills for Computer Game Design
U14: Computer Game Studies
U75: Computer Game Design Techniques
U69: 3D Modelling for Computer Games
U51: Computer Game Storytelling Techniques
U52: Ideas Generation for Computer Games
Year 2 (HND)
U3: Project Design, Implementation and Evaluation
U4: Special Subject Investigation for Creative Media Production
U18: Career Development for the Computer Games Industry
U49: 3D Computer Game Engines
U71: 3D Animation for Computer Games
U74: Production Techniques for Computer Games
U76: Level Design for Computer Games
U80: Work Experience in the Creative Media Sector
Assessment is by coursework. Each unit is internally assessed and graded by lecturers. Grades awarded are pass, merit or distinction. There is no overall grade awarded for this qualification.
The course includes both formative or practice assessment and formal summative assessments. The purpose of a formative assessment is to develop and test your understanding in the subject area. Formative assessments do not count towards your final module mark but your course team will give you feedback to help you improve. Formal or summative assessments normally count towards your module/unit mark and therefore towards your final award (i.e. class of degree, distinction/merit/pass). Assessment methods may include written examinations, and a range of coursework assessments such as essays, reports, portfolios, performance, presentations and often a major project or dissertation in the final year.
A Portfolio of Design Work and one of the following:
• 160 UCAS points
• A minimum of MPP on a relevant National Diploma or
• 2 A-levels grade C
• Mature students without suitable academic entry requirements will be considered in light of relevant occupational experience
• For overseas students IELTS 6.5 is required.
A key progression path for BTEC Higher National Certificate and Diploma learners is to the second or third year of a degree or honours degree programme, depending on the match of the BTEC Higher National units to the degree programme in question. Alternatively, successful candidates can enter employment or undertake further more specialist study.
The BTEC Higher Nationals in Games Design have been developed with career progression and recognition by professional bodies in mind. Details of exemptions and professional body recognition are published on the Edexcel website, under the qualification title.